Clark was a manager for several diverse teams at Kennedy Space Center (20+ years) including Simulations, Math Modeling, and AI software development. In 2001 he became the first Shuttle Data Center System Architect. Clark has experience designing and producing aerospace measurements systems and was a practicing marine systems engineer. He performed 50 Shuttle Solid Rocket Booster at-sea retrievals and did salvage operations using remote robotics for the Shuttle Challenger. Clark has designed several rocket assembly and disassembly devices that make it possible to stack solid rocket motors to build the Space Shuttle Boosters. His career started as the electrical design lead for a NASA underwater robot and progressed to marine operations where he participated in the fabrication and later operation of three ocean research vessels (Liberty, Freedom, and Independence). Clark's skills include management, software analysis, design, real-time systems, software engineering practices, mechanical, hydraulic, testing, schedules, budget preparations, and proposal writing capabilities. When Clark was asked what he could bring to the team, he said "I feel capable of performing an operational role where contingency planning and risk pre-planning are important to winning. I volunteered for assisting the Red Team's System Engineer and will contribute where needed all the way to race day." Clark enjoys learning the strategic and analytical board game "GO" and is the 2003 president of the Pittsburgh GO Association. This organization plays at CMU's University's Center on Wednesday nights. For more information, see: PittsburghGo.com
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